At Twitch, I'm responsible for driving, documenting, and executing on a design vision and strategy for the Creator dashboard experience. Projects included Event creation and management experience, reimagined Stats, Activity, and Editing pages. After hours, I'm usually streaming design Tuesday - Thursday evenings.
I joined Yahoo in 2015, through its BrightRoll acquisition. As part of the integration process, I was invited to serve as design lead for the unified Demand Side Platform (DSP), where I played leader, researcher, mentor, cheerleader, prototyper, canary, recruiter, and more to help the team move the design vision for the unified platform forward.
I joined BrightRoll in 2013, where I worked with a team of UX design generalists, product managers, eng managers, and engineers to deliver features for the award-winning BrightRoll console (a video-advertising-focused demand side platform). In 2015, BrightRoll was acquired by Yahoo for $640 million.
In my two years as a UX Designer/Product Manager at UserTesting, I helped increase average order size and gifted time back to users through improvements in the video player and editing tools, test creation flows, dashboard, feedback collection tools, support center, and more.
In January of 2014, I began teaching part-time night courses at Academy of Art University. I taught web design and user experience research and design through the Web & New Media department, iterating each semester to continue improving the effectiveness of my teaching, students' satisfaction ratings, and the quality of work they produced.